![]() ![]() What also made the game stand out is that the dancers aren't digital 3D models animated by hand or mo-cap they are real actors in makeup and costumes, performing the choreography (although animated and motion-capture routines appeared in later installments).Ĭritics panned the game for its poor motion detection and lack of unlockables, and it seemed Ubisoft's prediction of the game's failure was right. ![]() Unlike the "press buttons to the rhythm" gameplay such dance games exhibited at the time, a notable example being DanceDanceRevolution, the gameplay capitalizes on the motion controls which defined the Wii and has the player mirror the on-screen dancer's choreography, expanding on the dance minigame in Rayman Raving Rabbids: TV Party. ![]() In 2009, Ubisoft released a then-new breed of dance-based Rhythm Games for the Wii. ![]()
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